SC-53TasksPhase Two · The First Floor
The ScofTV console
The channel manager's control panel, online at /console behind the holocron lock.
The panel the ScofTV channel manager built on Michael's PC: the inbox of videos the game agents hand in, the posting calendar, the views leaderboard and a tile per game. Moving it online means Michael can see it, and drop a video into it, from his phone.
It mounts the way an arcade game does, its own Vercel project rewritten in
under /console. Signing in to the holocron opens it too.
Done on this side: the lock, the headers, and the four routes the panel calls (inbox, upload, state, file). It has its own storage, kept apart from the drop.
Still to do:
- Michael creates the console's Blob store and connects it.
- The channel manager builds the panel for
/console/, deploys it as its own project, and adds its sync script. - Its address goes into
next.config.ts, and/consolegoes live.